Nasus, Sejuani i Ekko doczekają się aktualizacji animacji poruszania się. Obecnie są to wczesne wersje, dlatego mogą jeszcze ulec zmianie.
Nasus
Nasus players! Tested out a no boots walk animation this morning. Tried to bring in a little more weight to his strides. We could still use his current run for when you get boots also. Let me know your thoughts! #LeagueOfLegends #nasus #animation pic.twitter.com/RAM90QOolU
— Rornation (@RoryAlderton) December 9, 2018
Sejuani
Here's a WIP (work in progress) on a possible base run update for Sejuani. Only started on the beast at the minute, tail still needs another pass and stuff. Hoping to start on the rider once the happy with the beast. Thoughts welcome! #Sejuani #LeagueOfLegends pic.twitter.com/K0gHN0xzZp
— Rornation (@RoryAlderton) December 6, 2018
Ekko
Players suggested an Ekko run as they feel he runs in slow motion early game. We could keep the current run as a 'with boots' run then add a new one for 'no boots'. Check it out below, let me know your thoughts! #leagueoflegends #animation #ekko pic.twitter.com/bt2G3WBj3f
— Rornation (@RoryAlderton) November 29, 2018
Here's Take 2 on a possible Ekko no boots run/walk. Read through all your feedback and came up with this. We could still keep the current run for with boots. Let me know your thoughts! #ekko #LeagueOfLegends #animation pic.twitter.com/55p7z5BZ4I
— Rornation (@RoryAlderton) December 1, 2018